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Release history
Changelog
Void ships with independent release lines: the host CLI uses its own 0.x line, and Desktop uses year.build.patch numbering (e.g. 26.0.8).
v0.1.5May 2026
- Scheduler: automated server start, stop, restart, backup, and custom commands on interval, cron, or scheduled time triggers with execution logs.
- Tunnel strategies: UPnP, bore, and playit tunnels for public server exposure with automatic subdomain DNS registration.
- Public status pages: per-server status page with customizable themes, MOTD, player counts, and IP visibility.
- Player management: view all players, ops, whitelist, and ban lists with online tracking.
- World map rendering: tile generation from raw .mca region files for Overworld, Nether, and End dimensions.
- File explorer: browse, upload, download, delete, and edit server files directly.
- Mod and plugin manager: browse and install from Modrinth, Hangar, and Spigot with search and filtering.
- Backup system: local FIFO backup retention (quantity or size limit) and cloud backup hub integration.
- MOTD editor: Minecraft color codes and formatting (bold, italic, underline, strikethrough, obfuscated) with live preview.
- Server properties editor: full server.properties editing with validation.
- Server type installers: Paper, Fabric, Forge, and Vanilla server downloads and setup.
- Performance monitoring: per-process CPU and memory stats with host-level metrics.
v0.1.4April 2026
- Version bump; install scripts target release v0.1.4 (voidmc.exe / voidmc-linux).
v0.1.3April 2026
- Windows: reliable process stats without legacy WMI dependencies.
- Remote version check uses the published JSON manifest for update prompts.
- Session revoke from the dashboard removes the node document; CLI signs out when the node is deleted.
- Install scripts and one-line installers served from get.void.borgov.dev.
v0.1.0Early 2026
- Initial public CLI with remote control channel and dashboard pairing.
- Core server lifecycle: create, start, stop, console, files, and plugins.